More actions
Abilities are special actions or effects for units and buildings in Age of Mythology which are either activated by a unit in combat, or are constantly active as a passive effect. Some units have multiple abilities, and certain abilities are conferred after researching specific myth technologies.
In the original game, abilities are not named. Retold adds names and icons to the game's interface for each ability, and adds and changes several abilities.
Manually Activated Abilities
Auto-Scout
Turn on Auto Scouting for the selected unit.
Colossal Hunger
Consumes trees or mines to regenerate hitpoints.
Convert Animal
Can convert wild animals to fight for you.
Empower
Can empower buildings to boost resource income, construction speed, productivity, and number of projectiles fired.
Heal
Heal an injured allied unit, restoring it to full hitpoints. Note that some units may automatically heal other units, even when this ability is not set to activate automatically.
Fly
Can take off and fly to transport units. If the Roc is shot down, garrisoned units will take damage from the fall.
Land
Can land to load or unload units. When landed, the Roc can be attacked by melee units as well.