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{{Quote|Wonder Age: Safeguard this Wonder for world ending powers.|-Wonder effect description}} |
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The Wonder Age is the fifth and final Age in Age of Mythology: Retold. Instead of researching a technology of the same name like the previous Ages, players reach this Age as soon as they finish constructing a Wonder. |
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It replaces the Titan Age added in Age of Mythology: The Titans. |
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==Effects== |
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The effects of attaining this Age, and as long as the Wonder remains standing, are: |
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* A trickle of 1 favor per second. |
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* Rechargeable god powers cost -75% favor and their cooldown is reduced by -75%. |
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* Myth units, including Titans, have +100% attack, +100% hit points, +100% healing rate, and +20% movement speed. It also makes myth units larger in appearance. |
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* Heroes (except for the Atlanteans) have +20% attack and +25% hit points. |
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* The Titan Gate can be rebuilt. The Titan Gate god power can be recast after 10 in-game minutes since the last cast. |
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==Overview== |
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Due to the extremely high cost and time needed to construct a Wonder, it is not tenable in most 1vs1 matches. In team matches, especially on maps which benefit booming and defending, the Wonder Age becomes easily attainable. |
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The Wonder Age also differs significantly from the previous Ages in the following ways: |
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* It does not give players the choice of minor gods. |
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* It does not grant access to any new buildings, units, or technologies. |
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* No god power is gained by reaching this age. |
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* Players can regress back to a previous age, in this case to the Mythic Age, when losing the Wonder. |
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* It does not change the models of any buildings. |
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==Trivia== |
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* In the Fall of the Trident campaign, the player can reach the Wonder Age only in the final scenario, A Place in My Dreams. |
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Latest revision as of 23:16, 25 November 2024
"Wonder Age: Safeguard this Wonder for world ending powers."
-Wonder effect description
The Wonder Age is the fifth and final Age in Age of Mythology: Retold. Instead of researching a technology of the same name like the previous Ages, players reach this Age as soon as they finish constructing a Wonder.
It replaces the Titan Age added in Age of Mythology: The Titans.
Effects
The effects of attaining this Age, and as long as the Wonder remains standing, are:
- A trickle of 1 favor per second.
- Rechargeable god powers cost -75% favor and their cooldown is reduced by -75%.
- Myth units, including Titans, have +100% attack, +100% hit points, +100% healing rate, and +20% movement speed. It also makes myth units larger in appearance.
- Heroes (except for the Atlanteans) have +20% attack and +25% hit points.
- The Titan Gate can be rebuilt. The Titan Gate god power can be recast after 10 in-game minutes since the last cast.
Overview
Due to the extremely high cost and time needed to construct a Wonder, it is not tenable in most 1vs1 matches. In team matches, especially on maps which benefit booming and defending, the Wonder Age becomes easily attainable.
The Wonder Age also differs significantly from the previous Ages in the following ways:
- It does not give players the choice of minor gods.
- It does not grant access to any new buildings, units, or technologies.
- No god power is gained by reaching this age.
- Players can regress back to a previous age, in this case to the Mythic Age, when losing the Wonder.
- It does not change the models of any buildings.
Trivia
- In the Fall of the Trident campaign, the player can reach the Wonder Age only in the final scenario, A Place in My Dreams.